MATTHIEU DELAERE

GRAPHICS PROGRAMMER

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Recoil - Game Project

2013 • Student Project

DESCRIPTION:

Recoil is a 'physics' based student project I've made together with 3 other students in about 5 weeks. For this project I wrote several custom systems on top of the Unity3D engine. The main challenge was overcoming the lack of certain features Unity3D 4.0 Beta didn't support yet, as well as writing the custom forces system for the gameplay.


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